Art & Music
Top Three Favorite Video Games That Shaped My Gaming Experience
By Nam, Student Reporter
MORROW, Ga. — With immersive storylines, intense action, and interactive multiplayer modes, video games have become one of the most popular forms of entertainment for teens. Among the many titles available today, my personal favorites are Red Dead Redemption 2, Grand Theft Auto V, and Fortnite. Each game offers a unique experience that draws players in for different reasons.
1. Fortnite
Since its release in 2017, Fortnite has remained one of the most popular games in the world. Known for its colorful graphics and fast-paced battle royale matches, the game allows players to compete online while building structures for protection and strategy.
Frequent updates—including new skins, live events, and battle passes—keep the game fresh and engaging. For many gamers, including myself, Fortnite stands out because it blends competition, strategy, and social interaction into one exciting experience.
2. Grand Theft Auto V
Often referred to as GTA 5, Grand Theft Auto V offers a distinct open-world experience. Set in a fictional city, players control three main characters, interact with non-playable characters (NPCs), and complete missions to earn money.
The game’s online feature, GTA Online, allows players to connect with others, complete missions, and freely explore the city. Its realistic design and open-ended gameplay give players a strong sense of freedom and nonstop action.
3. Red Dead Redemption 2
Red Dead Redemption 2 is another favorite because of its powerful storytelling, detailed environment, and cinematic graphics. Set in the early 1900s, the game follows the life of an outlaw navigating the challenges of the American frontier.
The strong character development and emotional plot make the experience feel more like watching a movie than simply playing a game. Many gamers appreciate the depth and realism that set this title apart.
More Than Just Games
Although these three games differ in style and setting, each offers something special. Fortnite provides competitive fun with friends, Grand Theft Auto V delivers freedom and action, and Red Dead Redemption 2 presents a meaningful and immersive storyline.
As gaming continues to grow in popularity, these titles remain favorites because they offer new experiences, opportunities to connect with others, and hours of entertainment. For many students, video games are more than just a hobby—they are a way to explore new worlds and temporarily escape reality.

MARVEL RIVALS SEASON 6 Review: Big Changes, Bold Moves
By I'yana W.
Marvel Rivals launched its massive Season 6 update on January 16, delivering a wave of new content—including skins, maps, events, and long-requested balance changes. The update arrives at a critical time for the game, as players have been vocal about performance concerns and character balance. Season 6 signals that developers are listening, rolling out adjustments shaped directly by community feedback.
With this latest season, players get more than just cosmetic upgrades—they get meaningful gameplay improvements that could shape the future of Marvel Rivals.
Buffs and Nerfs: A Shift in Power
Developers stated that Season 6 adjustments were designed to address long-standing concerns about heroes feeling either overpowered or underwhelming. The balance changes affect multiple classes across the roster.
Vanguard Buffs
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Captain America – Shield throw cooldown reduced.
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Doctor Strange – Smoother movement; increased magic attack damage.
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Emma Frost – Gains energy faster.
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Hulk – Faster jumps, stronger attacks, and immunity to knockback in Monster form.
Duelist Buffs
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Black Panther – Spear damage increased; damage reduction during ultimate ability.
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Blade – Dash slows enemies (shotgun mode) or reduces healing (sword mode).
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Iron Fist – Punch combo damage increased.
Vanguard Nerfs
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Angela – Shield strength reduced from 350 to 300.
Duelist Nerfs
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Daredevil – Chain and throw deal less damage; reduced Fury gain.
Strategist Nerfs (Most Impactful)
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Gambit – Healing output reduced; ultimate ability heals less.
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Invisible Woman – Shield weakened; reduced self-healing from shield.
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Rocket Raccoon – Slower movement during Wild Crawl ability.
These adjustments significantly reshape competitive play, particularly for Strategist mains who may feel the impact of the nerfs most strongly.
New Hero Spotlight: Deadpool
The biggest highlight of Season 6 is the arrival of Deadpool. Unlike most heroes, Deadpool launches with three playable roles—Vanguard, Duelist, and Strategist—allowing players to switch between tank, damage, and support styles.
His release also includes the “Captain Pool” skin and a recolor variant, giving fans additional customization options right from the start. Deadpool’s versatility adds a new layer of strategy and unpredictability to matches, making him one of the most dynamic additions to the roster so far.
Final Thoughts
Season 6 represents more than a routine update—it’s a turning point. By directly addressing balance concerns and introducing a highly anticipated character, the developers show a clear commitment to improving gameplay and listening to their audience.
While some players may debate the severity of certain nerfs, the overall update demonstrates growth and responsiveness. If this momentum continues, Season 6 could mark the beginning of a stronger, more balanced era for Marvel Rivals.
Former Chamblee City Hall to Reopen as Spruill Studios in June
By Chris
CHAMBLEE, Ga. — The Spruill Center for the Arts announced Feb. 9 that the former Chamblee City Hall will reopen in June as Spruill Studios, a new creative facility designed to provide affordable studio space for artists across metro Atlanta.
The renovated building will feature 15 individual studios—nine approximately 200 square feet and six about 100 square feet. In addition to private workspaces, the facility will include a dedicated public gallery to showcase artwork created by resident artists.
Spruill officials also plan to host open studio tours in conjunction with major community events, creating opportunities for the public to engage directly with local artists.
Meeting a Community Need
Spruill CEO Alan Mothner said the project addresses a long-identified need for accessible and affordable creative space in the north metro area.
“With so much upheaval in funding and an increasingly challenging environment for artists, we’re fortunate to be able to offer this subsidized creative space,” Mothner said. “During our strategic planning process two years ago, our stakeholders identified a clear need for affordable and accessible studio space in the Perimeter area. We’re thrilled to partner with the City of Chamblee to offer this space and programming for area artists. Spruill Studios is the next chapter in what is now a 50-plus-year legacy for our organization.”
A New Chapter for a Historic Building
Chamblee Mayor Brian Mock described the project as a win for both the city and the arts community.
“This partnership represents a beautiful evolution of our former city hall—from a place of civic leadership to a space where creativity and community can thrive together,” Mock said. “We’re proud to partner with Spruill Center for the Arts and look forward to seeing this historic building continue to serve our community.”
With construction and renovations underway, Spruill Studios is set to open its doors in June, offering a new hub for artistic collaboration and cultural enrichment in the Perimeter area.
Iron Lung: Fame or Quality?
Review by Shaneice S.
Film adaptations often carry a negative reputation, as truly faithful recreations of source material are rare. Major studios sometimes rely on big-name actors or online popularity to draw audiences, assuming star power guarantees quality. However, Iron Lung offers something many modern adaptations lack—passion and respect for its origins.
Originally created as an indie cosmic horror video game, Iron Lung follows a prisoner trapped inside a small submarine exploring a “blood ocean” on a desolate moon. The mission: photograph strange underwater locations to uncover clues about a catastrophic event known as the “Quiet Rapture,” all while avoiding whatever lurks in the darkness below. The claustrophobic setting and minimal guidance create a tense, psychological horror experience.
The game was later adapted into a film directed by Markiplier, a YouTuber with millions of followers. Because of his online fame, some critics were quick to dismiss the project as overrated before its release. However, as someone unfamiliar with his content, I found the film to be a compelling and surprisingly faithful adaptation.
Released in North America on January 30, 2026, the movie effectively captures the suffocating isolation of being trapped inside a confined submarine. The constant sense of helplessness builds as the audience slowly realizes there is no escape—only the inevitable. Rather than altering the story’s foundation, the film adds context and depth, strengthening the plot without compromising its integrity.
The production also gained attention for its technical achievements. It was widely praised for its realistic portrayal of radiation and its physical side effects. In a striking milestone, the film reportedly broke a world record for the most fake blood used in a movie—approximately 80,000 gallons (300,000 liters).
Financially, Iron Lung proved to be a commercial success, grossing $34 million against a modest $3 million production budget. Despite receiving mixed reviews from some critics, the film stands as an example that adaptations driven by creativity and dedication—rather than fame alone—can succeed.
Overall, Iron Lung demonstrates that quality storytelling and passion for the source material matter far more than celebrity status. For fans of psychological and cosmic horror, this adaptation is highly recommended.